LINUX 3D GRAPHICS PROGRAMMING
LIN
There are currently no directly competitive titles
on the market that provide the serious
Linux programmer and developer with an overview of
how to use 3D graphics with this
rapidly growing operating system. Norman Lin
focuses on using C++ code relative to 3D
graphics programming under Linux. The author
focuses on providing illustrations of each
graphics concept with self-contained code examples
and then provides the programmer
with the integration of each concept into a larger
3-D engine framework. The programmer
then is able to use this framework and create a
real-time, portal-based engine. The title
includes a very distinctive CD which contains a
series of animated 3D videos illustrating key
3D graphics concepts such as the transformation
from world space into camera space. The
book also covers the recent development of Blender,
a professional quality 3D modeler
available free to programmers and developers.
Features:
Learn Linux 3D Graphics Programming targets
programmers at all levels interested in
learning 3D graphics programming using freely
available tools under the Linux operating
system. Solid coverage of both theory and practice
addresses the needs of both amateur or
student Linux programmers wishing to learn 3D
graphics and professional programmers
seeking Linux-specific 3D information. Thanks to
its stability and low cost, the Linux
operating system has experienced tremendous growth
in recent years as a viable alternative
to Microsoft Windows, NT, or 2000 in such
application areas as Hollywood special effects
and 3D games.
Norman Lin is a professional software consultant
with more than 15 years of international
software development experience and a MS degree in
computer science. His many
professional interests combine the technical with
the creative, covering such areas as
computer graphics, music theory, chaos theory,
fractals, L-systems, formal languages, and
game programming. He has worked on such diverse
projects as 3D data visualization,
Internet knowledge management ,and OO prototyping.
Lin lives in Graz, Austria.
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